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Game Design and Social Media
Thursday, May 12, 2011 from 6:00 PM to 7:30 PM (EDT)
New York, United States
Game Design and Social Media // BUSINESS 569, DESIGN 216
Josh Knowles, Technology and Game Developer
Thursday, May 12th from 6:00 pm to 7:30 pm.
Learning about game design is learning to look at the most basic building blocks of an interactive system and figuring out how they work, what impact they have on users, and whether they produce the intended effects. In this class, students will study the key aspects of good games and learn how lessons can be drawn from game design to inform all interactive media design. This class is ideal for those who may not want to design their own games but need to leverage the underlying concepts of game design to enhance their social products.
Josh Knowles is a technology developer/designer working on a variety of mobile, social media, and gaming projects. He works out of New York for clients including MTV, Nokia, LiveNation, Sprint, Harvard University, Columbia University, Consumer Reports, and BBDO.
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General Assembly is a campus for technology, design, and entrepreneurship. We provide educational programming, space, and support to facilitate collaborative practices and learning opportunities across a community inspired by the entrepreneurial experience.
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